Rytm Digital
Małgorzata Kotlińska
Filip Gabriel Pudło
Wojciech Olchowski
Natalia Arsenopoulou
Penny Papageorgopoulou
George Anastassakis
Demitri Delinikolas
Caterina Antonopoulou
Iouliani Theona
Charalampos Rizopoulos
Dimitris Charitos
Monika Hapek
Fabrizio Calì
Adnan Hadzi
Sandra Frydrysiak
Eyal Sivan
Sandra Gaudenzi
Laura Pawela
Frédéric Dubois
Tytus Szabelski
Katarzyna Boratyn
Paweł Starzec
Stanisław Liguziński
Magdalena Sobocińska
Dagna Kidoń
Marta Materska-Samek
Pola Borkiewicz
Jacek Nagłowski
Piotr Matysiak
Krzysztof Pijarski
Krzysztof Franek
Kuba Mikurda
Fabrizio Calì

Fabrizio Calì has an extensive 20-plus year career in the commercial sector as a graphic artist, illustrator, 2D/3D animator, 3D modeler and rigger, motion-graphic artist, and post-production artist. His output over the years has ranged from illustrated books, various printed marketing material, an inhuman amount of TV commercials, TV jingles and related graphics, compositing, and Architecture visualization. 

In the past 9 years, his multi-disciplinary work has focused primarily on the game sector, as one of the founding members of the Maltese indie-game company, Mighty Box Games. His first major game project was art and animation for the browser-based game: “Will Love Tear Us Apart”; a unique adaptation of Joy Division’s “Love Will Tear Us Apart”, by Game Designer and Academic Gordon Calleja. This was followed by the successful Posthuman Boardgame on Kickstarter. In his capacity as Senior Artist and Animator at Mighty Box Games, Fabrizio was also extensively involved in a wide variety of in-house projects, 3rd party collaborations, as well as producing several Kickstarter videos for other board game companies. 

His two most recent projects in the commercial sector were visualizing and recreating a 3D walkthrough of “The Monument to the Unknown Soldier” by Antonio Sciortino, which is currently on display at Muża, Valletta; and the Augmented Reality Game “Secrets of Palazzo Falzon” at Palazzo Falzon, Mdina. 

Fabrizio starting lecturing at the Department of Digital Arts, Faculty of Media & Knowledge Sciences, University of Malta, in 2011 as a casual lecturer. Over the years his lecturing portfolio increased, and he is now a visiting lecturer in a variety of study units within the department with a primary focus on Illustration, Animation, and 3D. 

In 2019 he started to pursue a Practice-based and Practice Led Doctoral Degree with a focus on VR and Design Considerations in Serious Games, under the supervision of Professor Vince Briffa. His first project is Project Morpheus, an A.I. distraction-based therapy game experience, for children undergoing chemotherapy; in collaboration with Mr. Luca Bondin from the Department of Artificial Intelligence ICT at UoM. 

In 2020 he was selected as a part-time Research officer to manage the newly set-up MaKS Immersion Laboratory that houses various VR and AR-related technologies and the SIntegraM CAVE (Computer Automated Virtual Environment). In his capacity as an RSO, Fabrizio is also in the process of adding coding and Unity 3D to his digital armory. 

Fabrizio Calì