BEHIND THE SCENES: Nightsss/Noccc – pre-production
The VR/AR Studio’s competition application offers future creators two possibilities to realize the experience – 3DoF (Degrees of Freedom) and 6DoF. The former allows you to move around your own axis, while the latter allows you to make specific movements in space. Making this choice is the first step towards proper structuring of the scenario.
The Nightsss/Noccc project is, according to the directors (Weronika Lewandowska, Sandra Frydrysiak), an interactive dialogue between the imersant and the work, in which the former explores his sensitivity parallel to the exploration of his surroundings. The artists found it fundamental to think of the imersant as an “actor” playing his “part”.
What the immersed person feels at any given moment, what movements they can make and what interactions they choose, and what kind of internal dialogue they can have in response to objects and spatial events – this kind of dialogue was introduced by the authors and became an important starting point for the development of the scenario and the work on virtual reality. Other important elements around which the script was developed included the embodiment of the imersant in the virtual world – the hands, their apparent and actual causality, as well as the visual and audio interaction with the environment, the movement and transformation of the character and its relation to the poem.
Work on the movement element also began at the script stage, and motion capture rehearsals and tests influenced its final shape. A 360° camera recording of the choreography was created during this time. It turned out to be a key visual reference in production and post-production, as I know this recording allowed for creative modifications of the choreography in virtual reality.